PluraFusionpublic beta · spring 2027

Every kind of 3D reality. One scene.

Capture it, survey it, design on it, present it and share it — in one application on your own machine, with the next job always one click away.

The application · Viewing workspace · Wietrznia quarry, splats PluraFusion's window: the Wietrznia quarry as Gaussian splats, with the Do more with it cards offering the next jobs

What it doesone application

From the first photographto the last deliverable.

Twelve workspaces in one application, each showing only what its job needs — and every one of them working on the same scene, so the next job is always one click away.

  • Point clouds
  • Meshes
  • Gaussian splats
  • CAD
  • BIM
  • Photographs and film
  • World tiles
  • GIS vectors
01

Capture

Reality in

  • Photos to TwinPhotographs and video to a dense cloud, a textured mesh and splats
  • Scans to CloudScanner stations registered into one placed cloud
  • Clean upSelect, delete, thin and repair clouds, meshes and splats
02

Measure

Numbers out

  • SurveyTerrain, contours, sections, volumes and the report
  • ClassifyEvery point given a class, by a model you train
  • SiteMeasure, compare and align real places on the map
03

Make

Models on reality

  • DesignExact solids, assemblies, simulation, toolpaths
  • 2D DraftingDraw, dimension and edit DXF and DWG
  • BIMStoreys, plans and elements, out as IFC
  • Scan to BIMA scan becomes a checked building model
04

Show

To everyone else

  • ViewingOrbit, measure and section anything
  • PresentationRay-traced films, live tours and a kiosk
  • StereoTrue 3D on the desk, built into the renderer
  • ShareA browser link, a site network, working together

Every action is a command you can search for — over twelve hundred of them →

FusionCorethe engine underneath

Built from the ground upto be fast with anything.

FusionCore is the engine every workspace runs on: one renderer, one streaming system, one set of readers and one compute layer — written for this application, on Vulkan, for NVIDIA and AMD alike.

01Render

Ray-traced light, for both eyes, in one pass.

  • Hardware ray tracing with ReSTIR global illumination, sun shadows and reflections
  • Every pass drawn for both eyes at once — stereo costs one traversal, not two renders
  • Physical sky, volumetric clouds and fog; DLSS and FSR upscaling

02Stream

Bigger than your memory, drawn now.

  • Billions of points paged from disk under a fixed time slice, so loading never stalls a frame
  • Huge meshes as a level-of-detail tree, the cut chosen on the graphics card every frame
  • The detail follows the measured frame time on your card — fluid while you move, sharper when you stop

03Read

The file you were sent, opened as itself.

  • Readers for scans, meshes, splats, CAD, BIM and GIS — no converter in between
  • FARO and Z+F scans without their SDKs; Inventor, Parasolid, ACIS and Rhino without those programs
  • What a file already holds — its level-of-detail tree, its coordinates — is kept, not thrown away

04Compute

Every card in the machine, at work.

  • Points drawn by a compute rasteriser; splats sorted and drawn in tiles on the GPU
  • Dense matching, splat training and classification run on the graphics card
  • Two cards in one machine both work; no CUDA, so AMD is not an afterthought

Formatsin and out

76 formats in.34 out.

Scans, meshes, splats, CAD, BIM, city layers, terrain, GIS and photographs — opened as they are, and written back in the format the next person needs.

Gallerycaptured in the application

Splats, scansand light.

A quarry hill turned into splats from drone photographs, a stadium's lidar sorted by class, a bistro and a chess set in low sun — all of it in the same application.

Splats of a quarry · an orbit
Splats · from drone photographsA quarry hill with its rock face, paths and car park as Gaussian splats
Airborne lidar · by classA stadium and its riverbank from airborne lidar, coloured by class: ground, vegetation, buildings and water
Ray traced · insideA bistro's dining room in warm low sun
Ray traced · glass at golden hourA chess set at golden hour: a marble rook in front, glass pawns refracting the pieces behind
Films made by the application →

WorkspacesThe applicationPluraFusion 0.12 · window captures

The application,as it is.

Each workspace shows only what its job needs — click through them. These are the application's own windows, not drawings of them.

Workspaces · click through

CompareNormal here, rare elsewhereevery figure dated

What you would expect.What others leave out.

Huge files on the machine you have, any graphics card, the file you were sent opened as itself — and the numbers to show for it.

Out of coreBillions of points and huge meshes stream from disk a page at a time — the file is bounded by your disk, not your memoryon the machine you have
NVIDIA · AMDthrough Vulkan, no CUDA — Gaussian splats included, where Postshot needs NVIDIAcross-vendor by design
SLPKEsri scene layers opened — and written by the application itselfI3S read and write
€1,490a year for every survey deliverable, against $4,500–5,100 for the tools surveyors use todaylist prices, 30 Oct 2026 · ours draft
Side by side with other programs →

EditionsEditionsper seat · excl. VAT · draft

One price list.Start free.

Editions nest and are named after jobs, so a hand-off is never cut in half. Founding members get 40 % off the first year.

Compare the editions and pick by job →

BetaTransmittalclosed beta · public beta · launch

Help usfinish it.

Everyone who joins gets 30 days of Ultimate. Run a test mission on your own data and you keep it until launch — with 40 % off your first year.